A Apple by the Numbers

Graphics

The GPU cores in Apple Silicon share the same unified memory pool as the CPU, enabling efficient data transfer without copy overhead. Metal-optimized workloads, especially on the M2 and M3 families, take advantage of hardware-accelerated ray tracing and mesh shading. For creative teams, this means faster renders in Final Cut Pro and smoother real-time playback for complex timelines.

Developers targeting Apple platforms can rely on a consistent graphics stack from iPad to Mac Studio. Benchmarks show that Apple’s custom GPUs rival mid-range discrete cards while consuming a fraction of the power, making them ideal for mobile and fanless designs.